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Castlevania Dracula's Curse Production Blog

Some Introductory Notes

April 30th, 2007 · 8 Comments

My name’s Warren Ellis. I mostly write graphic novels and comics series. My first prose novel, CROOKED LITTLE VEIN, is out this summer, I’ve written a little bit of animation before, and I’ve been story consultant and cut-scene writer on a few videogames. And, until they fire me, I’m the screenwriter for the CASTLEVANIA D2DVD film.

The film is, of course, set in Wallachia in 1476. We’ve worked with Koji Igarashi to get the film solidly inside the Castlevania timeline, and he’s approved everything I came up with, including some new embroidering to the timeline. To make it work as a film, I had to introduce new backstory, and I went through five drafts of the premise and three of the full outline to get the material where IGA wanted it. He remains absolutely passionate about Castlevania. After eight rewrites of pre-production material, I remain absolutely passionate about beating the crap out of IGA in a dark alleyway one day.

– Warren Ellis

Tags: Production Blog

8 responses so far ↓

  • Mad About Movies » Blog Archive Castlevania Movie News » Mad About Movies // Apr 30, 2007 at 2:41 pm

    […] to the production blog for the animated film, writer Warren Ellis has been hired on to write the script which: is, of […]

  • Richter Belmont // Apr 30, 2007 at 5:12 pm

    Eight rewrites! Sweet Jesus…

    It seems that you’re doing some pretty hard work there.

    Keep it up!

    P.D: That thing about introducing new backstory sounds very interesting…

  • Trevor Belmont // May 6, 2007 at 2:36 pm

    Greetings from Italy Mr. Ellis. I’ve been reading comic books from yours truly since Doom 2099, and I loved your work on Authority and Planetary. I often wondered how in the world you ended writing a screenplay for Castlevania. I mean, sure, it’s work, but why you of all the comic writers? Were you interested in Castlevania or aware of it before being offered to write it? Do you play games usually in your spare time?

    Anyway, I’m sure Castlevania is in good hands, yours. I only hope now that they’ll choose as well for the visual department of the movie.

    Cheers!

  • Otaku-Man // May 7, 2007 at 7:15 am

    I think the two words of James Jean ought to settle the art issue fast and easy.

    And while Warren Ellis wants to whip IGA in a dark alley, I think IGA is quite likely to whip back. (And with an actual whip too!)

    All I know is that this ought to be good, especially with IGA and Warren on the staff. I expect they’ll look back at this and laugh. :)

    ~Otaku-Man

  • Sano // May 7, 2007 at 8:46 am

    Ellis is writing, man I’m excited! Make sure you find a way to work in Medusa, Frankenstien, some Mummies and Death AKA the Grim Reaper. It could be like the first Castlevania game and have all of the classic monsters, I’d love to see something like that. Keep up the good work and don’t forget about whip cracking candles that float in the air lol!

  • leetdood // May 8, 2007 at 5:50 am

    I loved Transmetropolitian, and I’m looking forward to your work on this.

  • Marlon cobos // Jun 14, 2007 at 2:29 pm

    For a Castlevania movie to work now at days you have to include alucard,Dracula and a belmont.
    Within those elements you have to work out a script I remember when I got castlevania SOTN, it came with a mini comic book, and some art..that little manga had some very cool details, and the mood felt very close to the actual game.
    Alucards coflict with his eternal dad, the belmont clan conflicts with dracula and the characters in the middle of their conflicts is what would make a strong script for a castlevania movie…Good luck trying to please the majority of the hardcore castlevania fans out there :)

  • Nate // Sep 8, 2007 at 3:11 pm

    I have little faith in a live-action flick, and Castlevania is such a long-running property beloved by at least a generation of gamers.

    The graphic novel was, in a word, horrible. It seems even the latest incarnations focus on a kid-friendly or flat storyline making little sense.

    With so many opportunities for not only great graphic storytelling, but now a great animated feature, I think the world of Castlevania has a chance to tie-up the loose narrative threads, up the stakes and take things a bit more seriously.

    Good luck with this, I can’t wait to see it!

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Castlevania Dracula's Curse Production Blog
 
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